quick link
- How to feed in the breeding pit
- How to meet Candleman
After the climbing and confusion in the previous chapter, Lord of the rings: Gollum, Chapter 3 takes a more cautious approach. There will still be plenty of orcs yelling at you to hurry up, but by the time it’s over you’ll be hatching new allies and new plans.
Whether you need to find all the levers in your breeding pit or are stuck on how to hatch bird eggs, this guide has all the information you need. Read on to continue your adventure in the Holes of Mordor!
How to feed in the breeding pit
Once the gondola reaches the breeding pit, follow the breeder along the bridge until it stops. pull the lever Follow his instructions and then go on your own. At the end you will come to a circular dead end.
Standing on the grid in the center of the circle, jump up Reach the upper platform. There is climb the wall Go to the top of the rickety structure and turn around. jump on the swing bar Use it to reach the ledge on the wall.
After pulling the lever in front of you, Climb the right wall. At the top, jump onto a platform that can be used to reach a swing bar located high up. Shimmy to the left of the bar Then swing towards the ledge on the side. When you land, your stamina will be almost gone, so let’s restore it.
Activate the feeder on the right, then Move to the left side of the area It also activates what’s there.look towards the lever front and right; You will see some platforms you can reach by jumping on them. Climb and crawl the board to reach the fourth feeder.
Look for the swing bar in the middle of the area. using them Climbing wall ahead left. At the top turn left to find the last feeder and activate it.Will of Gollum automatically return to the bottom. Ride the gondola back to the barracks.
Nothing is happening in the main area at the moment. return to cell End the day by the window. On your way up the ramp you will be able to: examine the skull above While the nearby Orcs discuss Mark the Traitor.
If you shield the Weak Man and then threaten him in Chapter 2, bread will be placed on the floor inside the cell.
How to meet Candleman
When gameplay resumes, gondola ride Left side of Cruel Woman’s altar. You are taken to a tower. Follow Barratt down the corridor and left. When Ballrat is called, you can: go to the other side of the lobby Seeing a painting or head of the Witch King straight up the ramp Go see Candleman.
Try opening the door to Candleman’s office. run up the left wall You will come to a tunnel leading inside. Jump down onto the rafters and then onto the floor. The second drop may take a little damage, but not enough to waste the heal.
Pick up the green bottle on the table opposite the desk, ring the bell On the balcony overlooking the gate. Then through the door behind the desk, Eavesdrop on Candleman’s conversation in the mouth of Sauron.if you want examine the odds and ends the whole room.If you help free a witch from a mine, she will Near the innermost bookshelf For small conversations.
Peek through the keyhole to the right of the map on the wall and wait for Candleman and the Mouth to stop talking. When Sauron’s mouth leaves, the door opens, allowing access to Candleman.
Candleman asks that someone be involved in destroying the bridge. He can tell the truth or he can blame the mine overseer. A time skip will occur after the conversation.
how to hatch a bird
Follow Barratt to the bird farm. On the way you will see Sauron’s mouth again, but Ballrat will not allow you to follow him. Talk to Candleman and he will tell you: Incubate the bird eggs. Take the blue egg from the cage near the key, Place it in the pan on the left. Choose one of the Mormak pumps to color the egg. black, brown, or white. The color you choose will determine the color of the hatched bird, slightly altering some of the future dialogue, otherwise it doesn’t matter.
Next you need to prepare the incubator. Add wood to pump the bellows of the furnace. Different egg colors require different levels of heat. Throughout the area, you’ll find scribbled notes from an old birdkeeper.
colour |
location of hints |
firewood |
bellows pump |
---|---|---|---|
black |
Behind the cage, near the key. |
2 |
3 |
brown |
In the alcove behind the hatching nest. |
3 |
Four |
White |
Behind the pillar in front of the furnace. |
Four |
2 |
When the furnace is set according to the selected eggs, place the eggs in the hatching nest Pull the nearby lever. If the combination is correct, a cutscene will be triggered.
After talking with Candleman, you will be returned to your cell.you can Stay there to hear the conversation between Candleman and the Witchor head directly to the gondola.