A day one patch is expected at this time. You’ve just got home from work or school and are excited to launch your shiny new game, but you still have to finish the download before the pearly gates open. These typically address critical performance issues and bugs to fix issues and ensure a smoother experience on the go, but Final Fantasy 16 is curbing this modern trend. No day-one patch.
This year, everything from “Resident Evil 4 Remake” to “Star Wars Jedi: Survivor” received a day one patch, and Tears of the Kingdom, and by extension Nintendo, followed suit. However, as reported by Game Informer, director Hiroshi Takai claims that FF16 has been neglected for so long with numerous delays that the team is confident in its completeness.
They even realize that not everyone has internet speed to download day one patches. This is why the team avoids patches simply because they don’t need to, but also because they want as many people as possible to try the game at launch. . FF16 itself is a big change for the series, embracing more down-to-earth fantasy similar to Game of Thrones, but still feeling nostalgic for its old-school out-of-the-box approach. Unless, like me, you have a PS5 Digital. You still have to wait until it downloads.
Takai also told Game Informer that the CBUIII team has been testing FF16 on a daily basis looking for bugs to see if there is anything obviously broken in the game, but it doesn’t require an additional download. He said he had come to the conclusion that it should work as expected at startup without any problems. . This isn’t to say there won’t be updates in the future of FF16, as players will inevitably find issues and minor quirks, but a polished experience awaits when it launches on June 22nd. must.
Whether or not this is a trend Square Enix will continue in the future, we’ll have to wait and see. The company has plans to release larger games more frequently after FF16, but the big question is whether it can balance more regular releases with a polished experience. Excludes day one patches, especially since the experience is so polished. Again, even Tears of the Kingdom couldn’t buck the trend.
Developing for PS5 may be a big reason for this confidence. Producer Naoki Yoshida said in March that “next-gen combat” is only possible thanks to current-gen hardware, especially the PS5’s memory. It might be best to temper your expectations for the PC launch.