It’s no surprise how important a role cavalry plays in Mount & Blade 2: Bannerlord, whether it’s as part of your army composition or as a character’s ability to maneuver on horseback in battle.
Unless you want to focus on an infantry- or archer-centric style that works well with Starzians and Battanians, riding skills will be a valuable addition to your character’s arsenal. Choosing the right perks can take your cavalry performance to new heights.
9 agile horse
The first perks in the riding skill are Full Speed and Nimble Steed. The increased charge damage at full speed is a nice bonus, but the charge damage itself is only noticeable against low tier armies, and this perk doesn’t work as well against late game or heavily armored armies.
On the other hand, Nimble Steed’s piloting bonuses help him navigate the battlefield with greater precision. The addition of riding skills to your troop enhances various aspects of your cavalry, making perks a better option in most scenarios.
The Well Strapped is a great perk early on when high tier mounts are hard to find, and once you find one you don’t want to lose it. This perk reduces the rider’s chance of dying or crippling him by 50%, helping to keep expensive horses alive through the early stages of the game.
But once finding a horse ride is no longer an issue, a veterinarian will be a better perk in the long run. This perk increases the hitpoints of you and your army’s vehicles, making them more durable in combat. If you rely heavily on your cavalry and your own horses, losing them early in the battle can cost you the battle.
7 nomadic tradition
Deeper Sacks are a great perk if you like to play trading style. You can carry more goods with pack animals, and you can make a bigger profit by selling your horses. However, this playstyle isn’t for everyone or for all playthroughs, so you might want to consider nomadic traditions.
This perk increases your party’s movement speed on the world map if you have additional vehicles for infantry. The main drawback of these styles is their lack of mobility, so this is a nice perk even if you’re playing an infantry or archer-centric style. However, using nomadic traditions alleviates some of this problem and increases the movement speed of your army.
The Riding skill tree has several perks, ultimately determined by your preference for ranged or melee weapons when riding a horse. Sweep Wind is a great mobility perk that increases top speed and party movement speed, but if you want to use a ranged weapon or ride a horse and use a mix of melee and ranged attacks, you’ll want to use the Archer The seat is a mandatory perk.
Sagittarius reduces the accuracy penalty on horseback for you and your troops. This is an important perk for horseback archery playstyles, especially at low levels, as the on-horse hit accuracy penalty is very high before training bow and riding skills.
Choosing this perk will be more explicit based on your playstyle. Horse Archer is an important perk for his Khuzait or Aserai armies that rely on ranged cavalry, giving a bonus to the character’s damage, and a valuable addition.
Mounted Warriors are a better choice for Imperial and Vlandian armies due to their emphasis on Assault and Close Cavalry, and are a great addition to the classic Mounted Polearm combat style. If you’re playing a combination of ranged and melee units, the Horse Archer may be a better choice as it does slightly more damage overall.
The Shepherd Perk is one of the best Governor Perks as it increases your chances of finding Tier 2 mounts in your village. Finding high tier horses for your army in the late game can be a daunting task. But for your character, breeders are a better perk choice.
This perk gives the horse a small chance to breed. This accumulates over time and can be used to provide enough vehicles for your army or replace vehicles you don’t need for a little extra income.
3 annoying topic
Pressure on an enemy’s combat morale is very difficult, and usually works only against smaller and weaker armies. However, if you want to get the most out of this mechanic, perks like Nuisance Buzz and Saunders his charge can help.
Thunderous Charge increases an enemy’s combat morale penalty on close-range mounted kills, while Nuisance Buzz has a similar effect on ranged mounted kills. Which one you choose depends on the battle and army composition, but archers are usually more likely to kill enemies in the early stages of combat and force them to retreat.
2 cavalry tactics
There are many perks in different skills that help you keep, ransom, and recruit prisoners, and stacking them can provide a powerful and unique playstyle. Mounted Patrol is one of these perks, he reduces the chances of a prisoner escaping by 50%.
Unless you choose a specific style, Cavalry Tactics is a safe late-game option. This perk increases the chances of cavalry units joining as volunteers in settlements and reduces cavalry wages in governed settlements.
1 tough steed
The final perk of the riding skill increases the durability of your horse in a number of ways. Dauntless Steed makes your horse less likely to stagger, allowing you to charge away without getting stuck in enemy lines.
Tough Steed increases your cavalry’s armor by 20%. This amounts to a significant amount with high tier horse armor. An overall tougher horse will give your horse more protection in large-scale battles and allow your cavalry to withstand more attacks before dismounting.
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