Fire Emblem Engage A very familiar game in many ways. It’s a very intentional look at recalling previous titles in the series. But at the same time, Fire Emblem Engage has some quirky elements. From his cast of reappearing All-Stars to his sound set of mechanics, players should have plenty of questions.
Well, if you’re one of them, you’re in the right place, Bacco. This guide is here to quickly and concisely answer trivial questions about the latest title in the Fire Emblem franchise.
Update April 10, 2023: We have updated this guide to answer some of your questions. We also updated information about recently released DLCs.
FAQ
Q: Is Engage connected to any of the previous Fire Emblem games?
It definitely does, but in a somewhat strange way. Engage doesn’t act as a direct sequel to the other Fire Emblem games, but the “emblems” you equip are all heroes from previous Fire Emblem titles. So, although the stories are completely separate, You can fight alongside series favorites such as Roy and Marth.
Q: What is the difference between Classic Mode and Casual Mode?
The difference between classic and casual is very simple. In Classic, dead units disappear forever.They become inaccessible during battle and cannot be interacted with in Somniel. TRUE Making such poor tactical decisions is bad. Casual mode, on the other hand, simply retreats. Classic mode certainly raises the stakes and, as the name suggests, offers a classic Fire Emblem experience.
Story-centric characters don’t die in classic mode, but they are too injured to return to combat. You will also no longer be able to interact with them in Somniel.
Q: What is the difference between normal, hard, and maddening difficulty?
Normal is a good choice for those who want a lighter, more carefree experience.It’s not easy to faceroll through the campaign, but it allows you to make more mistakes without costing you combat. Hard is just what it sounds like. It offers a truly brutal experience at times. One wrong step and the unit may die. simply. However, the presence of the Draconic Time Crystal helps ease the difficulty somewhat. mode).
Engage’s Hard mode is definitely harder than the one found in Three Houses. So if you’ve played that title hard, expect Engage to push back a little more with the same settings.
And then there’s the Maddening difficulty setting… This mode isn’t too brutal to play, but it does ask a lot from the player. To succeed on Maddening difficulty, you need to play very sharply and utilize all your tools. Maddening’s difficulty feels fair, but it’s relentless and unforgiving. This is a difficulty setting that exists only for Fire Emblem veterans, people who enjoy extremely difficult games, and players who want to play the game again with an increased challenge.
If you’re looking for recommended settings to play the game, We highly recommend playing Classic Mode on the Hard difficulty setting. This makes the game tough but fair. Draconic time crystals help remove some of the advantage. And hey, If it feels a little too difficult, you can go to Somniel’s Aria’s room to lower the difficulty.
Q: How many times can I go back in time with the Draconic Time Crystal?
There is no limit to the number of rewinds when playing in normal mode. On the other hand, if you’re playing Hard or Maddening, you can only rewind time a total of 10 times. Of course, saves can also be used in combination with time crystals to create anchor points. However, please remember that rewinding time does not change the result.
Q: Will there be mini-games?
Many mini games! This can range from classic side activities like fishing, to wyvern riding, on-rails and shooting mini-games. These are unlocked as you progress through the story.
Q: Are there any recruitable characters?
There are multiple recruitable characters that you will encounter throughout the game. Some of these can be found in Paralogue Missions, while others require you to speak with a specific character (but usually only Alear) during a specific battle.
In case you were wondering… Yes, Anna is back for another Fire Emblem appearance.
Q: Are recruitable characters missable?
yes. If you don’t get them in certain chapters, you’ll miss out on recruiting. However, some give a second chance to be recruited after the battle is over.
Q: What are combined fragments used for?
Bond Shards are one of the primary currencies in Fire Emblem Engage. You can use Bond Fragments to carve weapons, craft Bond Rings, and increase Bond Levels with Emblems. All of this is very valuable, especially if you change classes and upgrade your units. As you know, this is a big part of Fire Emblem games.
Q: Where can I get Bond Shards?
Bond fragments are encountered everywhere. First, in battle, ending a turn on a tile with a glowing yellow orb swirling around will often reward you with a bond shard. After the battle, you can find Bond Fragments on the ground. You can also get a large amount of Bond Fragments by talking to the units that participated in the battle. Once you return to Somniel, you can also find Bond Shards during your exploration. Bond Shards are always present in Grotto Caverns. (where you interact with Sommy).
While we are in the cave, we need to interact with Sommy himself. Feeding him good food will give him 100 bond shards, and stroking him will give you 100 more. Finally, the big one is the bulletin board. Here you can redeem various achievements. tons of combined fragments. This will be the source of most of the fragments you receive. Of course, you can target these achievements, but you’ll still end up with a ton of achievements by accident just by playing the game without giving it a second thought. Additionally, if you donate to a country to raise your level, you’ll earn an even greater amount of bond shards.
Q: What is Squamish?
Skirmish is the random battle version of Fire Emblem Engage.However, these completely option. Skirmishes exist for those who want to level up their characters, gain SP, earn a little extra gold, and upgrade their social his rank with different characters. However, it would be a terrible mistake to underestimate these encounters. The same rules apply here. If a unit dies while playing in Classic mode, it remains dead forever. moreover, Skirmishes become more difficult as you level up, so being super buffed means that skirmishes become that much more difficult. Many of these battles are really harder than most campaign missions. It is a grave mistake to underestimate these encounters.
Q: I purchased DLC, where is it in-game?
You will not start with any DLC unlocked. Instead, it becomes available slightly later in the game. Some of them require you to play special Paralogue missions. There are currently 6 Paralogue missions associated with the DLC. Twelve if you include the Fell Xenologue campaign.
Q: How many chapters are there?
There are 26 chapters Appears in the primary campaign. moreover, There are 15 Paralogue chaptersthese are usually meant to maximize bonding with emblems, but you can also recruit some characters through them.
There are 6 other paralogs chapter Associated with the first three waves of DLC. The final wave of DLC includes the Fell Xenologue campaign. This will 6 more chapters.
Q: What is The Fell Xenologue?
The Fell Xenologue is a campaign that is part of the 4th wave of DLC. It is completely separate from the main game and features its own cast of characters. The campaign consists of his six chapters, and the characters contained therein become playable in his main game after completing the campaign.
Along with this campaign, The Fell Xenologue introduces two new playable classes: Enchanter and Mage Cannoneer. Starting in Chapter 7, the Fell Xenologue campaign can be accessed from an ancient well located in Somniel.